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Flow

Flow

2006

life simulation game

Developer
ThatGameCompany
Publisher
Sony Interactive Entertainment
Platforms
Various
Game modes
multiplayer video game, single-player video game
Released
2006-04-14

Flow is an indie video game created by Jenova Chen and Nicholas Clark. Originally released as a free Flash game in 2006 to accompany Chen's master's thesis, it was reworked into a 2007 PlayStation 3 game by his development studio, Thatgamecompany, with assistance from Santa Monica Studio. SuperVillain Studios developed a PlayStation Portable version of the game in 2008, and PlayStation 4 and PlayStation Vita versions in 2013. In Flow, the player navigates a series of two-dimensional planes with an aquatic microorganism that grows and evolves by consuming other microorganisms. The game's design is based on Chen's research into dynamic difficulty adjustment at the University of Southern California's Interactive Media Division, and on psychologist Mihaly Csikszentmihalyi's theoretical concept of mental immersion or flow.

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  • First released 2006-04-14

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Flow (2006) — Video Games | 1001 Everything